![]() ![]() (Moving the save game file to other machines delivered the same result.) In another case, the game crashed to desktop whenever a champion's army was defeated. In two separate games, both hundreds of turns in, we reached a point where we couldn't continue past a certain turn, as ending it caused the game to freeze. We've still run into a few of these cases after that patch, which rendered saved games unusable. Before the second patch, we found that out-of-memory crashes and DirectX errors were common, often occurring several times an hour. However, on four different machines far exceeding Elemental's recommended system requirements, we found that crashes were frequent, both before and after three patches. Of course, there's no guarantee that you will run into bugs that others experience. Mounts like the ice warg come in mighty handy. Maybe at that time, this product will be worth your money, but for now, even the most adventurous gamblers should keep their funds safely in their own pockets. ![]() At the time of this review, three patches have smoothed out the roughest edges, but it's going to take a long time before Elemental: War of Magic fulfills its potential. But even if you somehow avoid the game's penchant for crashing-often over and over again-it's hard to get past the noticeable sloppiness that invades almost every element. ![]() When it works, Elemental possesses that "just one more turn" factor that can keep you invested in your civilization's advancement. This strategy game boasts shades of SimTex's classic Master of Magic, but any goodwill this similarity inspires is dashed by a slew of disastrous bugs, uninspired art, AI problems, bad sound effects, non-working multiplayer, and a shoddy interface. Yet if you purchase Elemental: War of Magic, whether from a retail outlet or developer/publisher Stardock's own Impulse distribution service, that's exactly what you'll get. It's never fun to purchase a game you're excited to play, only to discover that it's an incomplete mess. ![]()
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